[chbot] Chocolate fish challenge 4... Connect4

Synco Reynders synco.reynders at gmail.com
Thu Sep 1 00:11:08 BST 2011


Oops that was sent accidentally (half finished).



On 1 September 2011 11:07, Synco Reynders <synco.reynders at gmail.com> wrote:

> Hi All,
>    The previous Queens challenge went down a treat, and it reminded me of
> the old kids game 'Connect4'.
> Now I'd like to propose a new challenge of making a Connect4 playing
> robot...
>
> There will be many prizes and categories will be created on a whim.
> There will be prizes for at least the following categories:
>
> * Best mechanical / embedded solution
> * Smartest playing
> * Best playing without using recursion
> * Non-programming solutions??
> * Best Connect4 server
>
> Background:
> Connect4 is played on 7(across) by 6(high) rack where tokens are inserted
> at the top and they fall down into the rack. The players take turns, trying
> to make 4 of their token line-up horizontally, vertically or diagonally.
>
> Server:
> Thinking it would be fun to compete with each other by making the program
> as a client/server application. Thoughts so far go as follows:
> * Someone writes a open/common TCP network wrapper.
> Pier-to-pier
> * We have a list of IP addresses
> * Open an TCP connection starts a new game.
> * Computer opening the connection gets the choice of whether they want to
> start.
> * An ascii string is passed indicating the game.
> * First character in string indicates the command:
>    s = Connecting computer wants other to start
>    1 =
>    * = This is my move and I've won
>
> * A move string (ascii) of numbers 1-7 is passed indicating the columns the
> tokens have been so far.
> For those who rather write software and let someone else
>
>
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