[mythtvnz] Time stretch audio skipping
Aaron Pelly
apelly at monkeymasters.co.nz
Mon May 26 22:24:16 BST 2014
On 26/05/14 16:43, Duncan Kennington wrote:
> On 26 May 2014 15:30, Steve Hodge <stevehodge at gmail.com
> <mailto:stevehodge at gmail.com>> wrote:
>
> On Mon, May 26, 2014 at 2:40 PM, Aaron Pelly
> <apelly at monkeymasters.co.nz <mailto:apelly at monkeymasters.co.nz>>
> wrote:
>
> Hi,
>
> I'm down to my last couple of minor issues. Thanks for the
> help so far!
>
> I have audio set to alsa:default. Above about 1.1x time
> stretch there is some noticeable skipping/clicking in recorded
> playback audio. I have not had this issue with mplayer which
> also uses alsa. Admittedly this is a pretty minor.
>
> Ubuntu audio has been fairly well behaved for the last few
> years, but earlier experience tells me this can be a real can
> of worms.
>
> Log attached.
>
> Am I missing something obvious?
>
>
> What's you CPU usage like when timestretch is 1.2? You're getting
> buffer underruns so Myth is not supplying data to ALSA fast enough.
>
>
> Agree, I have only seen this on underpowered frontends or where the
> VDPAU hasn't been enabled in playback profiles.
> http://www.mythtv.org/wiki/VDPAU#Enabling_VDPAU_in_MythFrontend
CPU use is negligible.
Broad specs gleaned from lshw:
description: Motherboard
product: Z87X-D3H-CF
vendor: Gigabyte Technology Co., Ltd.
description: System Memory
size: 16GiB
description: CPU
product: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
description: VGA compatible controller
product: GK110 [GeForce GTX 780]
VDPAU is in use.
It is possible the on-board sound is some shit chipset:
00:1b.0 Audio device: Intel Corporation 8 Series/C220 Series
Chipset High Definition Audio Controller (rev 04)
Subsystem: Gigabyte Technology Co., Ltd Device a002
Flags: bus master, fast devsel, latency 0, IRQ 46
Memory at f3130000 (64-bit, non-prefetchable) [size=16K]
Capabilities: <access denied>
Kernel driver in use: snd_hda_intel
I admit I'm on the fringes of my comprehension here, but is it possible
that I've got some issue or conflict with Nvidia/Intel sound?
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