[chbot] Microcontroller graphics library
Andrew Dachs
dachsa492 at gmail.com
Sat May 23 11:25:20 BST 2020
I use the adafruit ones too but haven’t found a suitable GUI builder. UGFx looks really interesting so thanks for the links.
Andy
Sent from my iPhone
> On 23/05/2020, at 4:41 PM, Stuart Brown <stuartbrown2 at gmail.com> wrote:
>
>
> Charles
>
> You could try some of the libraries from the Arduino world, like:
> Adafruit GFX Graphics Library (https://learn.adafruit.com/adafruit-gfx-graphics-library?view=all & https://github.com/adafruit/Adafruit-GFX-Library)
> u8g2 (https://github.com/olikraus/u8g2), etc
> uGFX (https://wiki.ugfx.io/index.php/Main_Page => the wiki, the main website seems to be down at the moment & https://www.instructables.com/id/UGFX-on-STM32f4-and-ILI9341)
>
> They tend to be C \ C++, so can be ported easily enough.
>
> Stuart
>
>
>> On Fri, 22 May 2020 at 20:29, Charles Manning <cdhmanning at gmail.com> wrote:
>> Hi All
>>
>> I've got a bit of free time on my hands and am having a wee dabble with micros.
>>
>> I'm looking for a lightweight microcontroller oriented graphics library with the following:
>>
>> Absolute must haves:
>> * Linux development host. Not negotiable.
>> * Must support STM32Fx micros. Others a bonus, but STM32Fx is must-have.
>> * C or C++. No weirdo languages.
>>
>> Nice to haves:
>> * Portable to other micros
>> * Free
>> * GUI bulder etc.
>>
>> So far I have found that while almost all the STM32 tool offerings work on Linux their GUI tool needs Windows. Pah!
>>
>> So far I have found LVGL which looks promising. MIT licensed. All code available. Light weight. PC-based simulator (cross-platform). Very Linux friendly.
>>
>> Any comments/experiences welcome.
>>
>> Thanks
>>
>> Charles
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